BIG DATA - Consists of data sets that grow so large and complex that they become awkward to work with using on-hand database management tools. Difficulties include capture, storage,[3] search, sharing, analytic,[4] and visualizing. This trend continues because of the benefits of working with larger and larger data sets allowing analysts to "spot business trends, prevent diseases, combat crime."[5] Though a moving target, current limits are on the order of data.
Lunes, Mayo 14, 2012
Miyerkules, Mayo 9, 2012
CONSUMERZATION OF I.T
This “Consumer-Powered IT” trend is already turning traditional IT models on their head.
It’s a powerful new way to work that, in our view at Unisys, will transform organizations over
the next three to five years and usher in a new wave of business productivity. And yet most
organizations are woefully unprepared to capitalize on this powerful movement.
A recent Unisys study, conducted by IDC, exposes a troubling gap between the activities and
expectations of new generations of “iWorkers” and their employers’ readiness to manage, secure,
and support this movement—and capitalize on it. Capitalizing on it means; boosting productivity
with new ways of connecting and sharing, staying competitive as an innovative company and
workplace, and delivering IT flexibly while managing security.
Ipinaskil ni jariol_Mark sa 3:29 AM 0 (mga) komento
Miyerkules, Abril 25, 2012
CLOUD COMPUTING
Cloud computing comes into focus only when you think about what IT always needs: a way to increase capacity or add capabilities on the fly without investing in new infrastructure, training new
personnel, or licensing new software. Cloud computing encompasses any subscription-based
or pay-per-use service that, in real time over the Internet, extends IT's existing capabilities.
Ipinaskil ni jariol_Mark sa 3:42 AM 0 (mga) komento
SOCIAL MEDIA - SOCIAL BUSINESS AND ENTERPRISE
SOCIAL MEDIA- describes a series of design principles, processes and systems used to influence, engage and motivate individuals, groups and communities to drive behaviors and effect desired outcomes. Originating from the video game industry, many of these pioneering concepts now play a key role in driving incentive and behavior management for both brands in the consumer world and internal scenarios in the workplace.
Ipinaskil ni jariol_Mark sa 3:18 AM 0 (mga) komento
Huwebes, Abril 19, 2012
Free Elective Next-Generation- Smart Devices and Tablets
The F.E3 discussed about the “Big Five”, the biggest technology influences of the next half decade. This includes next-gen mobility, social media (or more specifically social business), cloud computing, consumerization, and big data. We agreed that these five — of all current tech trends — are at top of the list for what most organizations need to be planning for in their current strategies and roadmaps as they update and modernize, as well as (hopefully) out-innovate their competitors.
Ipinaskil ni jariol_Mark sa 3:39 AM 0 (mga) komento